eFootball 2023 - official patch notes

eFootball 2023 – Official Patch Notes – As you know, your favorite football has been updated to eFootball 2023 today. Also, a new update file v2.0.0 is available.

Additional functions
– Changed the teams selected in the training game.
– Ability to delete game layouts and rename them.
– More filter options in [My Team] > [Players].
– Additional filter options in [Contract] > [Main list
– National teams can be selected as the base team.
– Information about the game models of other users can be viewed in their user data. “Player Bonus (Style)” option in [Auto Pick] on the tournament board.
– “AI plays for you” for Tour Events games.

Updates and additions
– New licensed league: Liga BBVA MX (Mexico)
– Updated new season data for leagues around the world
– Added 6 new stadiums.

The following data has also been updated:
– Photos and graphics of players.
– Photos of coaches.
– A uniform.
– Billboards on the field.
– Media background, vests and corner flags for stadium staff.
– Boots.
– Goalie gloves.
– Balls.
– Comments.
– Music.
– Films and animation.
– Photo.
– Avatar.

* Some data will not be updated in this update with new seasonal data. This data will be updated later with a patch.

Licenses no longer present
The following licenses will no longer be present in the game.

Competitions
Turkish Championship
Italian Championship (First Division)
National Cup and Italian Super Cup.

Teams
Turkey
Peru.

Club
Teams – All teams from the Turkish League.
– Juventus
– Cremonese
– Lecce
– Bordeaux
– Atlético Paranaense.
– Vasco da Gama.

Players and coaches
– All Turkish players and coaches
leagues
– All players and coaches of the Turkish national team
– Juventus coach
– Trainer Cremonese
– Coach Lecce
– All players and coaches of Bordeaux.
– All Atlético Paranaense players
– All Vasco are da Gama players.

Corrections and adjustments
gameplay Attack / Player movement
– General improvements to dribbling agility and player movement.
– Reduced player inertia when stopping movement and changing direction even while sprinting.
– Fixed an issue where changing direction at a slight angle while moving could result in over-acceleration and protracted
turns
they managed to get too far away from the ball to avoid contact with teammates or opponents.
– Changes have been made so that players’ dribbling and stamina parameters affect their feint speed more, and height affects players less. Tall players with high dribbling will now be able to perform faster and sharper feints. On the other hand, the speed of feints will decrease in case of fatigue.
– Implemented adjustments so that performing consecutive feints results in a decrease in speed and accuracy of feints due to temporary fatigue. In addition, they further reduce the stamina of the players.
– Fixed an issue where the time required to hit the ball after performing a feint could be unnaturally short.
– Fixed a bug that prevented feint controls from firing correctly when dribbling at low speed.
– Fixed an issue that sometimes failed to activate feint.
– Fixed an issue where the cursor could inadvertently jump to another player when performing the Sombrero.
– Changes have been made in such a way that the speed of the player’s touches depends on the “Ball Control” parameter, as well as on the “Acceleration”. On the other hand, players’ height has less effect on their touches. Tall players with high Ball Control will be able to make faster touches.
– Making adjustments so that when players control the ball with their back to the opponent, it becomes harder for the opponent to steal the ball from them.
– Fixed a bug that prevented players from properly controlling incoming balls.
・Fixed an issue that caused players to tap in a direction other than what was entered.
– Fixed a bug that caused players to stop forward even if the command was not executed. In addition, it was possible for players to come to a complete stop before the ball came to rest, even if directional motion had been introduced previously.
– Fixed an issue where the player would sometimes over-accelerate or brake excessively while checking the ball.
– Fixed a bug that made it too difficult to control the return pass from Come and Go (cross).
– Fixed a bug that caused the direction of through passes to be different from what was entered.
– Fixed an issue where through passes could be too weak.
– Fixed a bug that caused through passes to be made in a direction that was easy for the opponent to intercept when the player was under pressure.
– Fixed a bug that caused through passes to be performed directly behind a teammate who must

wives was to receive them, even if the open field was in front of him.
– Fixed a bug that caused opponents to intercept through passes with curved trajectories too easily.・
Improved the accuracy of the first shots after a quick pass. the nearest teammate instead reached another teammate further away.
– Fixed an issue that caused teammates trying to get past the opponent’s last line of defense to unintentionally slow down.・ Changes have been made to increase the speed of the shooting animation after touching forward.
– Changes have been made to the trajectories and accuracy of corner kicks, as some teams could lead to an unnatural trajectory.
– Implemented changes to the positioning of teammates for the “Long Pass” style of team play.
– Fixed a bug that caused offside players to come back late.
– Fixed a bug that caused the cursor to remain on players who lost their balance after being kicked, even if they could not return the ball.

Protection
– Changes have been made so that players’ Defensive Behavior setting also affects their movement speed and haste when defending, in addition to the Haste setting. Defenders with a high Defensive Behavior will be able to accelerate faster, while attackers with a low Defensive Behavior will move slower.
– Fixed an issue that caused players to attempt to block in an overly advanced position during Head to Head.
– Fixed a bug that caused horizontal passes to not block even if the player was in the perfect position to perform them.
– Adjustments have been made so that shoulder tackles occur in a more appropriate direction when they are diagonally behind the opponent’s ball carrier.・Fixed
a bug that caused fouls to be whistled in a more appropriate way for shoulder tackles.
– Fixed a bug that prevented goalkeepers from releasing dangerous balls that hit the direction.
– Fixed an issue that caused goalkeepers to unintentionally deflect the ball towards their goal when making a jump save.
– Fixed an issue where a goalkeeper could be called a foul after making physical contact with an opposing player who got up after a save.
– Made adjustments
in the location of the defensive line and marking decisions immediately after the kickoff for the defending team, which allows opposing players to move the ball and receive deep passes.
– Fixed an issue that caused players to apply warding incorrectly. when defending against corner kicks and incorrect body orientation during guarding.
– Fixed an issue with free kick defense that could cause the selection and order of players in the barrier to be out of place.
– Fixed an issue with manual cursor switching that caused the cursor not to hover over the correct player based on the direction entered.

Other gameplay improvements
– Fixed a bug that caused the ball to bounce in an unnatural direction after colliding with a player, such as when intercepting a shot.
– Fixed a bug that could cause the cooldown to become too long (matches could end at the wrong time).

General changes have been made to mitigate or completely eliminate the following errors
– Possible application crash due to a bug.
– When attempting a direct hit after a cross, a player may touch the ball with their chest before hitting.
– Immediately executing the “Adjusted Shot” command after entering input for Sensational Shot will result in a faster calibrated shot.
– In online games, fake throws may not be performed correctly even after entering the correct command.
– Changes to the trajectory of the goalkeeper from the back are applied incorrectly
– For goalkeepers, the “Raise the ball” command may not work correctly.
– After giving certain commands to the goalkeeper in a certain sequence, the movement of the goalkeeper may slow down.
– The goalkeeper cannot get up after a save.
– Some goalkeepers may cross their arms when receiving the ball from another player before a goal kick.
– The game may end abruptly when a defender deflects the ball and hits the net.
– When the game is resumed with a quick throw-in, the ball may no longer be displayed・
When the ball is in the corner of a kick, play may restart immediately as soon as the ball leaves the field of play.
– Players’ facial expressions may suddenly change.・ The shoulders of some
viewers may move unnaturally while typing
commands. glow excessively and flash in certain clips.・ In some stadiums, the lights around the roof may flicker during certain cutscenes.
– During the victory cutscene, some parts of the stadium are not displayed properly in some competitions.・
Some stadiums display bar graphics in the foreground during replays.・If only events that you are not eligible for are available in Challenge Events (Authenticate), an error will appear when accessing them from the Events screen.・ After you spend a point and eFootball™ in exchange for in-game items, the cursor will return to the top list.
– On the player details screen, the name of the column that displays information related to the “Playstyle” perk is erroneously displayed with the heading “Team Playstyle”.
– Under [Contract] > [Basic Player List] is permanently displayed to make the screen heavier in terms of transitions and movements.
– After you upgrade a player to the highest level, the small thumbnail image will remain the same even if the photo on the player card has changed.
– In [Basic Player List] Changing the filters in the “Sort” menu repeatedly from “Player Value” to “Price” will cause the player list to be displayed incorrectly.
– In some languages, the end of sentences may not display correctly on certain screens.
– In [Game Settings] > [Audio] > [Audio] > [Customize], ambient sounds may still play in the game even if [Scene] is set to 0.
– In some languages, the word order in the displayed text is incorrect.

General improvements
– When a player who is already enrolled in a Game Plan is released, a warning message appears stating that “The player is currently enrolled in a Game Plan” and that this player can be immediately released later.
– Various measures have been taken to prevent the manipulation of match results by interrupting online matches by inappropriate methods.
– Other minor improvements have been made to each mode and matches to improve the overall gaming experience.